WoW Character Suite · Keyboard heatmap

Rambleon's Keyboard Heatmap

The comments said my binds were n00b. So I colored every key by how often I press it. They had a point: my hottest keys sat way out past 5. Flip to After for the fix.

Rambleon BirdsongLevel 30 Night Elf HunterWoW ForeverBars: the action bar guide
– of my key presses land inside easy reach of WASD
Every pull Most pulls Some fights Rarely Movement & menus Free key Easy reach of WASD

Hover or tap any key. On a phone, scroll the keyboard sideways. The score weighs each press: every pull counts 4, most pulls 3, some fights 2, rarely 1.

I did my homework

What the comments got right

I read the keybinding guides and forum threads so you don't have to. Five things gave me away.

The big one

My hottest keys were 6 and 8

Arcane Shot and Serpent Sting go out every pull, and they lived on 6 and 8. Skill Capped's key tiers put 6 in C-tier and don't rank 7 through = at all. Forum regulars say the same thing: past 5, you can't press keys and still steer properly.

Classic tell

Q and E turned my character

Turning with the keyboard is the n00b sign everyone spots first. Turn by holding the right mouse button instead, and Q and E become two of the best keys you have. A and D already strafed, so this one was cheap to fix.

Wasted key

R was autorun

R sits right next to W. That's prime real estate for a button you press every pull. Autorun still works on Num Lock.

Too many buttons

Four keys for melee

Attack, Raptor Strike and Mongoose Bite were three separate keys. One macro presses all three, so Mongoose Bite fires whenever it lights up.

Embarrassing

My burst racial wasn't bound

Elune's Light is Forever's new Night Elf racial: +10% crit chance for 15 seconds, on a 3 minute cooldown. That's a burst cooldown, not a gimmick. It now sits next to Rapid Fire so I can press both together.

Also new in Forever

Shadowmeld got a real key

Shadowmeld now drops threat in combat, with a 2 minute cooldown. That makes it worth a key, so it moved off the far end of the Shift row to Shift + C.

What I'm keeping

  • A and D strafe. That was already right.
  • All three traps stay together on Shift + 1, 2, 3. They're grouped and easy to reach.
  • The click-only side bar. Tracking, Feed Pet and Revive Pet happen out of combat, so clicking them costs nothing.
Steal the fix

Copy it onto your Hunter

Three steps, about fifteen minutes. Change a few keys, play a few pulls, then do the rest. It takes a week or two before the new keys feel natural.

1. Free up Q, E and R

  1. Esc → Options → Keybindings → Movement Keys
  2. Clear Turn Left (Q) and Turn Right (E). Turn with the right mouse button from now on.
  3. Set Toggle Autorun to Num Lock so R is free.
  4. Movement Keys also holds Sheathe (Z) and Sit (X). Binding new spells there replaces them, which is fine. The character pane moves off C, so open it from the menu bar.

2. Make four macros

Type /macro, click New, pick any icon (#showtooltip swaps in the real one), paste the text. Then drag each macro onto the slot listed under it. Macro text adapted from the forever-hunter wiki. The aspect swap is the wiki's version too, so try it once out of combat to check it works.

3. Rebind, top to bottom

Esc → Options → Keybindings → Action Bar. "Main 6" means Action Button 6; "Bar 2" means Action Bar 2. When you give a key to a new button, the game takes it off the old one. That's why this goes in order.

SpellSlotKeyHow often
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