WoW Forever Guide Launch November 4
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V
The mage in Forever

Mage

Frost and flame from a distance. Blizzard has not published its mage changes yet, so this page is short.

Blizzard's description of the mage is a frail wizard who would rather not be hit, "hurling powerful bolts of frost and flame" from range. Mages also bring Polymorph, which takes one enemy out of a fight for a while. Blizzard has said that kind of crowd control still has a place in Forever's dungeons.

Pick it if you like standing well back and seeing large numbers.

Who can be one

Alliance: Gnome, human, High Order Skyborne.
Horde: Orc, troll, undead.

What to wear

Armor: Cloth.
Look for: Intellect, spirit.
Weapons: A staff, or a dagger with an off-hand item. The guide's testers argued about which and called it a matter of style.

For once, the weapon. Then intellect. The gear guide has the rest.

What we don't know yet

There is no Blizzard deep dive for the mage yet. We don't know what has changed in its spells or talents, and we will fill this in when Blizzard says.

New here?

Crowd control means switching an enemy off for a few seconds so the group can deal with the others first. Mages are the best known for it.

Where this comes from

How we verify
An orc mage, a new combination in WoW Forever
Our own render.

In the 2004 guide

The 2004 guide gives the mage 10 pages (pp. 110–119): a short story, an introduction, starting attributes by race, ability tables, talents and strategy.

We have no then-and-now entries for the mage so far.