I
Chapter I · pp. 6–35 of the book
An Introduction to MMORPGs
The book opens by assuming you have never played an online game. It explains the shorthand, the manners and the basic ideas, from what a quest is to what happens when you die.
Then and now
Still holds#13: murlocs are evilTwenty-two years on, we can't fault a single one.
Still holdsFive tips from 2004 that still workStill the advice we'd give a new player.
Still holdsDon't call the tauren cowsHaving read general chat in the beta, we'd like all three back.
Still holdsThe glossary saw the acronyms comingLearn a handful and a busy chat channel starts to make sense.
What the book covers here
Printed page numbers- Glossary of termspp. 6–9
- Naming your characterp. 10
- Etiquette: hunting, in town and in PvPpp. 10–14
- Things worth knowingpp. 15–17
- The do's and do not'sp. 18
- Equipment, enemies and levelspp. 19–21
- Party dynamics and lootpp. 22–24
- What a quest ispp. 24–26
- Death and rebirthpp. 27–28
- Players arriving from other gamespp. 29–30
- Macros and slash commandspp. 30–32
- Keyboard layoutsp. 33
- Emotes and voice emotespp. 34–35